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I’m Qitao ‘Chester’ Zheng, an Environment Artist and MS Game Science and Design student at Northeastern University.
I love building worlds that feel lived-in. Games are another world we can step into, and creating those is what excites me most. For me, environment art is about making every detail feel intentional, from the way light falls through a window to the wear on a wooden floor.
Currently seeking environment art internship opportunities
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(Portfolio update in progress. New environment art projects will be published here soon.)
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View or download my resume here ⬇️
中文简历(策划方向)⬇️
中文简历(场景美术方向)⬇️
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These projects were created between 2024 and 2025 as I developed my environment art skills across different styles and pipelines. I am currently working on a new fully hand-crafted stylized environment scene, and plan to complete two portfolio-quality projects by the end of 2026, one stylized and one realistic, both following a full production pipeline from blockout to final polish.
View All Environment Art ⬇️ or Click the picture ➡️


These projects showcase my game development experience across team collaborations and solo work. From a semester-long team RPG to a 48-hour Game Jam prototype, each project involved different roles including environment art, technical art, and game design, reflecting my ability to adapt and contribute across disciplines.
View All Game Project ⬇️ or Click the picture ➡️


A collection of additional projects spanning level design, VR environment design, and short film production. These works demonstrate my range of skills beyond environment art, including spatial design, cross-media storytelling, and team leadership.
View All Other Projects ⬇️ or Click the picture ➡️



https://www.linkedin.com/in/chesterzheng/
https://www.artstation.com/chester_zheng
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©️ 2026 by Chester Zheng